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Riverboat as .OBJ and for Poser/DAZ-Studio by ancestorsrelic Riverboat as .OBJ and for Poser/DAZ-Studio by ancestorsrelic
"You're gonna need a bigger boat!"
Chief Brody in... gahhh... everyone know it! ;-)

Inspired by the riverboat as seen in the creature feature "Anaconda" (1997), the Micaela II is ready for you expedition into the deep and dangerous regions of the Amazon. It's not a beauty, but a reliable and sturdy working-horse. After creating some rather simple objects, the Micaela II was my first bigger project in 3D-modeling. Comes with all textures as a DAZ-Studio 3 scene-preset Poser-prop (.pp2) and as an .OBJ-file that can be imported in almost every 3D-application.
Please read the accompaining Readme.txt for more infos.

Update Oct. 04. 2011:
The DAZ-Studio-Preset was now completely replaced with a Poser-Runtime and the .HXN-file was removed from the .ZIP-Folder (too large). You can import the .OBJ in Hexagon too to modify it.
Unfortunately the DAZ-scene-format wrote some nasty, hidden files including my local HD-path during safing the model as a scene-preset in a so called "data"-folder.
This format made a lot of troubles when trying to install the model on other computers than mine, due this damn local HD-path and some other unsolved, annoying error-messages.
I converted the complete model now to a Poser-Prop (.pp2) to avoid the troubles of the DAZ-scene-preset.
Advantage is, that it now runs in Poser and DAZ-Studio regardless of the used DAZ-Studio version.
Disadvantage is, that all materials load with the typical Poser-Preset and you have to adjust the shaders and bumpmaps manually.

Update Dec. 26, 2012: New occured issues in DAZ-Studio 4.5:
In DS 4.5 the model loads with extremely oversized doors and crane. I have no idea what happened here because in older DAZ-Studio versions this problem do not occur. Here is the simple workaround: Load the model. The boat is scaled to 8.4% but the two doors and crane loads with 100%. Simply set the size of "door", "door2" and "crane" to 8.4% too in the Posing-Tab.


Technical side:
This project had cost me again more time than expected.
States of WIP:

Phase I, Aug. 7, 2010:

Phase II, Aug. 16, 2010:

Phase III, Aug. 19, 2010:

Phase IV, Aug. 20, 2010:

Phase V, Aug. 22, 2010:
Add a Comment:
aqua1955 Featured By Owner May 7, 2013  Hobbyist Digital Artist
wonderful object!
Grimmotron Featured By Owner Oct 13, 2011  Hobbyist Photographer
Fantastic. I'll check out the rest too :)
HumbertTheHorse Featured By Owner Jan 25, 2011  Hobbyist Digital Artist
:omfg: Wow, wonderful share
MasterContr0l99 Featured By Owner Dec 29, 2010
Whoa, thats all I can really say
Heavy-Fantasy Featured By Owner Aug 27, 2010
Fantastische Arbeit haben Sie in dieses Projekt gesteckt. :)
ancestorsrelic Featured By Owner Aug 27, 2010  Hobbyist Digital Artist
Thanks! This was my biggest modeling-job so far. I am still learning to create my own 3D-models in Hexagon.
Heavy-Fantasy Featured By Owner Aug 28, 2010
Well you doing just fine! :)
DrAgOnOfFoReSt Featured By Owner Aug 27, 2010  Hobbyist General Artist
You really had a lot of effort into this. It's impressive and nice-looking! :nod:
ibr-remote Featured By Owner Aug 26, 2010
tar101 Featured By Owner Aug 26, 2010  Hobbyist Digital Artist
Why is it when I look at this, I think of the Anaconda movie.
ancestorsrelic Featured By Owner Aug 27, 2010  Hobbyist Digital Artist
Yes, exactly this movie was the inspiration (as well as for a lot of works of my Sucuriju-series too)
In a very short camera-shot you can read the name "Micaela I" on the boat in "Anaconda" (somewhere during the first 10 minutes, if i remember it right), so i called my boat "Micaela II" ;-)
Duzloo Featured By Owner Aug 26, 2010  Professional Interface Designer
Gute Arbeit! :thumbsup: Wenn die Charaktere nicht wären und der Hintergrund schlichter wär, würd ich denken, dass das eins von diesen ferngesteuerten Spielzeugen ist, sieht super realistisch aus! :clap:
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Submitted on
August 26, 2010
File Size
42.7 MB


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