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February 14, 2011
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Temple of Sucuriju - Extension (.OBJ-file) by ancestorsrelic Temple of Sucuriju - Extension (.OBJ-file) by ancestorsrelic
Extensionplate for the "Temple of Sucuriju" for DAZ-Studio 3 and as .OBJ file
Version 1.0, Modeled in "Hexagon 2.5". Tested in DAZ-Studio 3.1.2.19 Advanced Edition 64 Bit.

This little extension was made to "transform" the "Temple of Sucuriju"-model into a temple with a upper platform instead of the water-basin, but it can be used as a stand-alone item too!

The "Temple of Sucuriju" is available here:



Extensionplate for the "Temple of Sucuriju" as .OBJ file
---------------------------------------------------------

Can be used as a stand-alone item too!!

The "Temple of Sucuriju" is available here:
[link]
and here:
[link]
for free!



Version 1.1, Modeled in "Hexagon 2.5". Tested in DAZ-Studio 3.1.2.19 Advanced Edition 64 Bit.

Updated: May 24, 2011



For the DAZ Scene-Preset:


ATTENTION: There is NO DAZ-Scene preset any longer available in Version 1.1!!!
------------------------------------------------------------------------------

The DAZ-Scene-Preset did not work! Thanks to "mediasponge" from sharecg.com who brought this annoying error to my attention: DAZ-Studo wrote some nasty,
hidden files including my local HD-path that i forgot to add to the package: So the DAZ-Scene Preset worked only on my PC, but on no other one.

Instead of the not working DAZ Scene-Preset import the Temple as .OBJ from the "ToS Extensionplate"-Folder now!!
I changed the .OBJ to "collect maps" in export, so all maps/textures are now in place when you import them in DAZ-Studio:

Choose From: Poser (1 Unit=8 ft) from the OBJ-import-menu.

Choose: Show individual settings

Read groups: yes
Read UV-Coordinates: yes
Read surfaces = yes
Read Material Library = yes

The extension-plate load in place if you first load the temple and then the plate, but you must parent it to the temple manually, otherwise it would not stay in place if you move the temple.

Where are the bumpmaps?

The texture is used as a bumpmap too. It is are already very grey colored and working as a bumpmap too.
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