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Tyrannopendra for DAZ-Studio and Poser by ancestorsrelic Tyrannopendra for DAZ-Studio and Poser by ancestorsrelic
"Seventeen days? Hey man, I don't wanna rain on your parade, but we're not gonna last seventeen hours! Those things are gonna come in here just like they did before. And they're gonna come in here... and they're gonna come in here AND THEY'RE GONNA GET US!" (Hudson in "Aliens", 1986)


Yeah!!! Tyrannopendra is finally finished! :w00t:
This damn beast has cost me a month of my life. My first 3D-creature with eyes and legs... a lot of eyes and a lot of even more legs, indeed ;-)

Modeled, sculpted and textured in good old Hexagon 2.5
Rigged in DAZ-Studio 3 Advanced with the Skeleton-Setup and Figure Setup Tool
Bones count = 313
Polycount = 139506
Textures+Bumpmaps = 3 material-zones with 3 UV-maps in 4096x4096 px. each:
Head, Bodysegments and Legs, and Mandibles and Antennas.

Tested in:
DAZ-Studio 3.1.2.32 Advanced Edition, 64 Bit
DAZ-Studio 4.0.3.47 Pro Edition, 64 Bit
DAZ-Studio 4.5.1.6 Pro Edition, 64 Bit
Poser 9.0.3.23027, 32 Bit

More Infos in the "readme.pdf" that comes with the file.

Known issues: In Poser 9 the last pair of legs may displayed slightly distorted in the joints. I scaled the leg-elements of the last pair of legs up to 150% to made them longer. It seems, Poser 9 didn't liked this: Click on Parameters and change the zScale for all leg-elements from 150% to 100% to remove the distortions. (But after running the Poser 9 Service Release 3.1 update this problem didn't occur anymore on my system).


Update Sept. 5, 2012: Update from Version 1.0 to Version 1.1. Adding of a further morph to the head for open/close its mouth. This is a minor modification and the morph did not work very convincing, but you can now put some severed off prey-parts (arms, legs) between its jaws :evillaugh:
To update from V 1.0 to V 1.1 you have only to exchange the file Tyrannopendra.cr2 in your folder Runtime -> libraries -> character -> Tyrannopendra

Update Nov. 23, 2012: Update from Version 1.1. to Version 1.2: In Poser the seams of the textures became visible as thin white lines when rendering smaller pictures of the Tyrannopendra. I thought, i get rid off this known problem already by adding some "overlapping" of the textures and this overlapping was sufficent for DAZ-Studio, but unfortunately not enough for Poser, so i add some more overlapping now to all texture-seams again.


My main-sources of inspiration:

Add a Comment:
 
:iconolgola:
Olgola Featured By Owner 4 days ago  Hobbyist Digital Artist
Hi, I used it here: fav.me/d972e96
Thank you!
Reply
:iconjack-hex:
Jack-Hex Featured By Owner May 29, 2015
Thank You for making the free Items.
Reply
:icongislaadt:
Gislaadt Featured By Owner Apr 19, 2015  Hobbyist Photographer
Wow, great ! i will try it asap
Reply
:iconjiroxdj11:
jiroxdj11 Featured By Owner Feb 25, 2015
wish i kknew how to add this in daz :/
Reply
:iconjakeukalane:
Jakeukalane Featured By Owner Jul 23, 2014  Hobbyist Digital Artist
Hello! I did another image based on this → jakeukalane.deviantart.com/art…
Reply
:iconitiseyemeeszark:
ItiseyeMeeSzark Featured By Owner Apr 29, 2014  Hobbyist Digital Artist
wow what a cool freebie. Very nice of you to share thank you.
Reply
:iconbeachlegs:
beachlegs Featured By Owner Apr 27, 2014  Hobbyist Artist
Thank you for sharing I used Here beachlegs.deviantart.com/art/C…
Reply
:iconsebau:
sebau Featured By Owner Apr 21, 2014   Digital Artist
Simply an amazing model, very easy to work with...if easy mean like 2 thousand articulation points  :)   I canot thank you enough for this figure.
Tested it init in    sebau.deviantart.com/art/Tyran…

Thank you!
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Apr 22, 2014  Hobbyist Digital Artist
Glad you like it! This beast had made me crazy when i rigged it. Unfortunately it is still refusing to work with the "ActivePose-Tool" in DAZ-Studio (or exactly, it follows the ActivePose-commands only very, very slowly)... Maybe too many bones? So  posing it needs still a lot of hand-work by setting it element for element.
Reply
:iconukuli:
Ukuli Featured By Owner Nov 13, 2013  Hobbyist General Artist
Thank you. It's amazing. Used it here ukuli.deviantart.com/art/46-00…
Reply
:iconcenobite451:
Cenobite451 Featured By Owner Oct 1, 2013
Downloaded this ages back. I must admit I've yet to do much with it, but I love having it in my runtime nevertheless.

... One of these days I'll figure out the perfect use for a giant arthropod. :D
Reply
:iconskatingjesus:
SkatingJesus Featured By Owner Jul 30, 2013
Looks cool. Thanks!
Reply
:iconfreyrstrongart:
FreyrStrongart Featured By Owner Apr 25, 2013  Hobbyist
fantastic beast. I have to use it in one of my renders soon
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Apr 25, 2013  Hobbyist Digital Artist
Glad you like it... Don't forget to install it in a high security runtime-folder, or it will eat all your other characters ;-)
Reply
:iconfreyrstrongart:
FreyrStrongart Featured By Owner Apr 25, 2013  Hobbyist
lol. I will take care
Reply
:iconwhazizname:
Whazizname Featured By Owner Feb 25, 2013   General Artist
Wonderful creature/ figure!
Thank you for sharing it!!
:thumbsup: :thumbsup:
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
Glad you like it! Keep one of this beasts under your bed and it scares all other monsters away ;-)
Reply
:iconehrlik:
Ehrlik Featured By Owner Jan 24, 2013
Again, I am stunned by your talent and generosity
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Jan 25, 2013  Hobbyist Digital Artist
You are welcome! It's not a professional model. I model/rig only for fun and I hope, it will work for you in Poser and/or DAZ-Studio without problems.
Reply
:iconehrlik:
Ehrlik Featured By Owner Feb 2, 2013
I used Tyrannopendra in Daz Studio, and it worked fine. The articulation is really impressive.

Here is the render: [link]

It's only the second picture I've done, so I've still got a lot to learn.

Thanks again.
Reply
:iconluna-fantasma:
Luna-Fantasma Featured By Owner Jan 15, 2013  Hobbyist General Artist
You're an amazing artist, I can't imagine how you did this, it's so cool!! :) :love:
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Jan 15, 2013  Hobbyist Digital Artist
Thank you very much! :bow: And a free hug from Tyrannopendra... Arrghh! ;-)
I have already some vague ideas for my next 3D-creature for Poser/DAZ and waiting for the right mood and some free time to spend for creating it. I think about some deep sea creature this time :plotting:
Reply
:iconphotocomix2:
PhotoComix2 Featured By Owner Jan 1, 2013
cool !
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Jan 5, 2013  Hobbyist Digital Artist
You are welcome! :bow:
Reply
:iconphotocomix2:
PhotoComix2 Featured By Owner Jan 5, 2013
i just get Poser so now i may appreciate even more :-)
Reply
:iconthighlover:
ThighLover Featured By Owner Dec 15, 2012
Cool any chance of this being a free download?
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Dec 16, 2012  Hobbyist Digital Artist
It's free! Choose "Download File ZIP Download 31.4MB" on the right side of the preview-picture to download the model.
Reply
:iconthighlover:
ThighLover Featured By Owner Dec 16, 2012
Yayz ty ^^
Reply
:iconpeken:
Peken Featured By Owner Sep 11, 2012  Hobbyist Digital Artist
Many thanks - cool indeed!
Reply
:iconduzloo:
Duzloo Featured By Owner Sep 9, 2012  Professional Interface Designer
Oh yeah, wie cool ist das denn :D
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 9, 2012  Hobbyist Digital Artist
Thanks! :bow: War wieder so ein Projekt, mit dem man nie angefangen hätte, wenn man vorher gewusst hätte, was auf einen zukommt... Modellieren hat ja noch Spass gemacht, aber dann Riggen und jeweils 6 Parameter in 313 Bones justieren... ich sah eine Woche lang nur noch Beine, noch mehr und Beine, und wieder Beine.
Habe im Moment auch keine grosse Lust mehr auf 3D... Das verdammte Biest hat mich nervlich fertiggemacht :faint: Habe selbst ja noch gar nix Richtiges damit gemacht, nun erstmal Pause machen und dann sehen...
Reply
:iconduzloo:
Duzloo Featured By Owner Sep 9, 2012  Professional Interface Designer
:giggle:

Das glaub ich dir! Ich bin mir aber sooooo sicher, dass sich jede Sekunde Aufwand gelohnt hat. Mit dem Tierchen wirst du definitiv deinen Spaß haben :D
Reply
:iconxxx6m:
xxx6m Featured By Owner Sep 5, 2012
You make some of the best creatures. Thanks big time for making this ill hope to play around with it in the future and maybe try to animate with it. Seriously though thanks again you are the man.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 5, 2012  Hobbyist Digital Artist
Glad you like it... I am pretty sure you will take care for it and feed it correctly with suitable fresh flesh :evillaugh:
Reply
:iconjessydee:
JessyDee Featured By Owner Sep 5, 2012  Hobbyist Digital Artist
wowww congratulations!!! its awesome!!!
Reply
:iconbigcurf:
bigcurf Featured By Owner Sep 5, 2012  Hobbyist Digital Artist
Awesome, many thanks!
Reply
:iconbubblecloud:
BubbleCloud Featured By Owner Sep 5, 2012  Hobbyist General Artist
Thanks for sharing! :)
Reply
:iconegoak:
Egoak Featured By Owner Sep 4, 2012  Hobbyist Digital Artist
Looks good. Perfect for my nest fantasy story :clap:
Reply
:iconsoulssaga:
SOULSSAGA Featured By Owner Sep 4, 2012  Professional Filmographer
AWSOME ! CONGRATS !

That is quite a achievment !

Many Comercial Riggued Daz / poser 3D models outhere dont have this kind of quality ...

lol 313 bones ! ...

You rock !

:hug:
Reply
:iconckdailyplanet:
CKdailyplanet Featured By Owner Sep 4, 2012  Student General Artist
This is GREAT!
Thanks.
Reply
:iconseijimei:
Seijimei Featured By Owner Sep 4, 2012  Hobbyist Writer
Excellent. ^_^
Reply
:iconcapn-gary:
capn-gary Featured By Owner Sep 4, 2012
Thanks a bunch... This looks like something out of the movies I grew up with... LOL....
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 4, 2012  Hobbyist Digital Artist
Guess, we both grew up with the same movies ;-)
Reply
:iconcapn-gary:
capn-gary Featured By Owner Sep 4, 2012
You're admitting your age, then. CHuckle...

I loved the 50's & 60's movies with the various monsters and critters. Giant locusts...giant ants... Martians with zippers you could see on their space suits. Black lagoon monsters with a small scuba tank on their back, under their costume.

All led by the real monster: atomic power. LOL...
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 4, 2012  Hobbyist Digital Artist
Yeah, this it is: Tarantula, Them, The Beast from 20,000 fathoms, Creature of the black Lagoon, The incredible shrinking Man, The Monolith-Monsters, Beginning of the End and...and...and...
My dad allowed me to see this movies as a child... And this early "childhood-trauma" is the reason for my DA-gallery today ;-)
Reply
:iconcapn-gary:
capn-gary Featured By Owner Sep 4, 2012
LOL....
My Dad loved this kind of stuff--so that's where we went on Saturday nights--to the 'carload' drive in. Heh... They'd wire me up with a coke and a 10 cent Hershey Bar (which were freaking huge!) and I'd watch those crazy movies.

My childhood trauma came from reading. I can still remember the cover of one pulp magazine that scared me for years and years afterward. Maybe I'll try to reproduce it in Studio... Heh...

Here's one you might like... [link]

LOL... I really do have a warped mind.
I love anything with talking critters, too...
[link]
Reply
:iconpiscesnoaphrodite:
PiscesNoAphrodite Featured By Owner Sep 4, 2012  Hobbyist General Artist
I just installed it into my runtime folder.
Any clue on how to open her mouth?
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 4, 2012  Hobbyist Digital Artist
I must admit, that there was no bone or morph for the mouth. I have tried it, but got always the complete head badly distorted.
Reply
:iconpiscesnoaphrodite:
PiscesNoAphrodite Featured By Owner Sep 4, 2012  Hobbyist General Artist
Thank you very much for this great monster.
I tried some test rendering in daz studio:
[link]
Swallowing effect is amazing even without proper bones for mouth. I will definitely use your Tyrannopendra in my future renderings.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Sep 5, 2012  Hobbyist Digital Artist
That was fast... not 2 hours released into the wild and it catched it first, tasty prey ;-)
I was not sure about the "mouth" when modeling the beast. I found some macro-shots of Scolopendra gigantea that shows the double-pair of mandibles [link] too, but the mouth and how it actually works was still a little bit a riddle for me.
As my model was not a verbatim copy of the real critter, but more a monstrous, "Roger Corman-esque" fantasy-version i was forced to guess and do it without some tiny details to hold the polycount low as possible (but it turned out high again, unfortunately i can't simply use a normal-map for details or didn't found out the trick yet, to do it in Hexagon).
Reply
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September 4, 2012
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