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March 22, 2010
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Wooden Landingstage, .obj-file by ancestorsrelic Wooden Landingstage, .obj-file by ancestorsrelic
Wooden Landing Stage Version 1.0 as .obj-File


Created in Hexagon 2.5 and tested in DAZ-Studio 3

First published in March 2010
Revised in August 2011

(Revision Aug. 2011: Deleting of the DAZ Scene-preset. DAZ-Studio wrote some nasty, hidden files including my local HD-path, that i did not had included in the DS-preset, and so the DS-preset didn't work on other systems without this forgotten files. The .OBJ shall import in every popular 3D-program now.)

Download and unzip the "Landing Stage as OBJ"-folder on the desired location.
For import in DAZ use File -> Import -> Wafefront-Object (.OBJ; .OBZ) ->
Navigate to the location where you have unzipped the folder and choose there from the Folders:
"Landing Stage complete" (contains the complete textured model)
"Landing Stage untextured" (the model without any texture)
"Plank solo" (a solo plank, textured)
To import a model, choose in the DAZ import-menu:


Poser (1 Unit=8 ft)

Choose: Show individual settings

Read groups: yes
Read UV-Coordinates: yes
Read surfaces = yes
Read Material Library = yes


Use it, share it, modify it for non-commercial or commercial uses!

P.S. Please pardon my poor english ;-)


P.P.S. Available at sharecg.com too: [link]
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:iconfractal2cry:
fractal2cry Featured By Owner Apr 19, 2013
ty will link if used!!!!!!!!!!!!!!!
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Apr 20, 2013  Hobbyist Digital Artist
Glad you like it! When something won't work it's surely my fault. It's one of my early 3D-models i created from scratch and i am not sure anymore if i did all the work on the textures right.
Reply
:iconfractal2cry:
fractal2cry Featured By Owner Apr 20, 2013
:D np
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:iconlord-crios:
Lord-Crios Featured By Owner Mar 23, 2010
Funny, i've downloaded it from Sharecg, and now found it here on DA.
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:iconfrancoi7f:
francoi7f Featured By Owner Mar 23, 2010  Hobbyist Digital Artist
Thanks,
Reply
:iconkjherstin:
Kjherstin Featured By Owner Mar 22, 2010
This is really useful. Maybe you can write a small tutorial on UV Mapping too?
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Mar 23, 2010  Hobbyist Digital Artist
Thank you, but i am still learning how to use Hexagon and how to texture objects too. This model is still very simple textured, only by using the Gizmos of Hexagon, using a cubic projection for all the planks, a planar projection for the ten poles and for the two plank-supports a cylindric projection.
I didn't tried seaming and unfolding yet, this is one of the next lessons i will try to learn.
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:iconkjherstin:
Kjherstin Featured By Owner Mar 23, 2010
oh what a shame. Hopefully one day some one will be able to make a tutorial
Reply
:iconnot-really-living:
not-really-living Featured By Owner Mar 22, 2010  Hobbyist Digital Artist
Doh, I do not have DAZ, I have Blender. Would it still be compatible if used in a program other than DAZ? I would have to think so, at least the meshes, but I am not quite as sure about the textures and bumpmaps.
Reply
:iconancestorsrelic:
ancestorsrelic Featured By Owner Mar 22, 2010  Hobbyist Digital Artist
As far as i know: yes. It shall work in any other 3D-program, that can read the .obj-format. The DAZ-version is only a scene-preset, DAZ-Studio use the .obj-file too when you load it into DAZ.
Maybe you have set the textures manually back to the different parts of the mesh.
Reply
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