Oookay... DA is working again for me now... I can upload new and edit old works again. I don't know, what was broken. but the DA-staff has repaired it... Thank you very much!!
But another point is bothering me... It's DAZ-Studio. Just the other day i lost 3 evenings of work again due some weird behavior of DS.
I created a new scene, worked on it, saved it, worked on it and so on... After loading the scene without problems i moved the camera... and DS crashed.
So far this is often a usual behaviour of DS... No problem... I load DS again and tried to load my scene again... and DS crashed again during the loading-process... Damn!
Okay, the third try... with the same result... Restating my PC completely new, loading DS, trying to load my scene which worked until the first crash... with the same result.. DS crashed during loading the scene-file.
Cool! All work for nothing so far! It seems, DS is doing always some read/write process in the background on a scene when you work on it. So if you load a working scene and DS is crashing while you work on it, it can happen, that the scene-file on your HD get corrupted too, even if you don't saved it manually via "Save file..." before the crash. You lost your scene in the RAM... and you can lost your scene on your HD.
The only workaround is to safe every process of your scene with an enw filename, like "scene01", working on it, next saving as "scene02" and so on, if you don't want to lost all of your work in one crash of DS. So if, for example, "scene22" is crashing and DS is destroying the last saved version of it on your HD down too, try to reload "scene21" after restarting DS.
I am practise this kind of saving works already in "Hexagon", that has a nasty tendency to suddenly refuse to work too...
Okay, enough ranting... Next step... Leaving the comfort-zone: While you get more and more familiar with your used software during the years, there is growing the danger that you are doing the same things over and over again, e.g. in the first years you tried out a lot of new things, memorized or saved working presets, and used them over and over again... I's comfortable, easy and cut down production time a lot!
I did this with my light-setups and material-settings in DS a lot... Sometimes i tried the Reality/Luxrender but never got really familar with it... And during the last years i have used my working light-presets for the 3Delight-engine and because of this once in countless hours worked out presets are doing working so fine and fast i ignored Omnifreakers
"ÜberEnvironment 2" completely... Shame on me!
So my next work is going to be done with "ÜberEnvironment 2"... It cost me a lot of time again to get a little bit familar with this forgotten tool, but the first results are looking very promising... Very "LuxRender-ish" but 100 times faster done! I am still tweaking on the settings, trying out what happened, if i move the slider XY to 50% or to 150% and so on...
And it will be done with "Look at my Hair Version 1.5" that is allowing now multiple haired up figures in one scene... Lets's see, how many haired up characters my PC is able to handle
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Copyright-Notice:
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All my works are licensed under the
Creative Commons Attribution-Share Alike 3.0 License.
This mean in short words: You are allowed to download it, share it, distribute it, sell it, transmit it and use it in whole or in parts for you own work. So long as you mentioned the source (i.e. a backlink to the work on DA) and share you own derivative work under the same or a similar license.
All downloads are available in HiRes without any annoying watermark. Download-size differs from 1280x960 (some older works) up to 3600x2700 pixels and even more (depending on different aspect-ratios i had used).